Tree Layer
This is still a work in progress!
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Select or create the Trees layer.
Note: Make sure you have a layer / group with an
idoftrees. Meshery will only process shapes from this layer into image masks. -
Add paths or shapes with the tree color to indicate where you want trees planted.
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Disable all other layers and temporarily make your tree shapes white.
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Export a square PNG image with a black background. Essentially you want a square black image with white pixels where you want trees planted.
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Import this PNG file into your Unity project and enable read/write on the asset. (Make sure you click Apply)
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Create a new Tree Planter object, configure some trees, and assign this image as the image mask.