Want to design and build your own course or game for OpenGolfSim? You’re in the right place! Here you’ll find helpful guides and documentation for the OGS Course Building process.

Join the Community
Join our Discord to get help and learn more about course building or find a course designer to work with.
Course Building Guide
At the time of writing. Building courses for OGS is still a very manual (and experimental) process and requires some existing knowledge of 3D and design tools like Unity and Inkscape. We’ve built some custom tools (Course Terrain Tool and Course Meshery) and have some helpful scripts and menus for Unity to make process a bit less painful.
Some helpful tips:
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Work in small chunks. It will be tempting to build out your full course right away, but the larger more complex the course, the more prone to issues. If you build a hole or two at a time and get them playable, it’ll be easier to figure out issues as you go.
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Be detail oriented. Missing or skipping steps may not matter at first. But could compound into larger issues later.
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Provide feedback. Reach out on Discord to report bugs, discuss features, brainstorm or just say hi!
If you haven’t already, make sure you complete the steps in the Getting Started section before diving into our course building guide.